10 Most Dreaded Video Game Main Quests Players Wish They Could Skip
Explore frustrating main quests like Dying Light's boss fight and Oblivion's buggy escort, highlighting the need for skip options in modern gaming.
Every gamer knows that sinking feeling when you're cruising through an amazing game only to hit a main quest that makes you groan. These mandatory story segments often feel like unnecessary speed bumps—sometimes frustratingly tedious, sometimes emotionally devastating, and always making players wish for a skip button. In 2025, as games become more player-friendly, it's wild that some of these infamous quests still haunt our replays. Why do developers insist on forcing us through these painful experiences? Let's revisit 10 main quests that deserve the skip treatment. 😩
10. Dying Light: Extraction

Talk about a wet firecracker ending! This finale forces you into a parkour chase capped by a QTE boss fight against Rais. After hours of leveling up skills and weapons, your progression means nothing—victory boils down to hitting buttons fast enough. Seriously, who thought this anticlimactic showdown was acceptable for the big bad? 😤 The sheer disappointment makes me wonder if the devs ran out of time. If I replay Dying Light in 2025, you bet I’d mash skip so hard my controller breaks!
9. The Elder Scrolls IV: Oblivion: Weynon Priory
Buggy quests are the worst, and this one’s a legendary disaster. Trying to escort Martin Septim while Mythic Dawn assassins attack should be epic, but it’s glitch hell. Accidentally hit an NPC? Suddenly the entire priory turns on you! 🫠 And if you dare explore instead of bee-lining to Cloud Ruler Temple? Congrats—your save might be softlocked forever. Even today, replaying this feels like defusing a bomb. I’d trade ten sweetrolls for a skip option here.
8. Disco Elysium: Prove Your Authority To Titus Hardie
Ugh, this quest is pure psychological torture. Titus won’t spill info unless you jump through hoops: completing tedious tasks that take forever, only to potentially fail anyway. 😫 The first playthrough? Fine, it’s immersive. But on reruns? It’s like being stuck in detective purgatory. Why force players to grind for one name? If New Game+ existed here, skipping this would be my first click.
7. Mafia: Fair Play
Imagine booting up a mafia game for shootouts and intrigue… only to get dumped into a clunky racing simulator. This quest’s two-parter is infuriating: steal a fragile car that explodes if you sneeze on it, then compete in a rigged race where NPCs drive like pros while you spin out constantly. 🤯 My controller nearly flew out the window during this. Who approved this in a non-racing game? Skip or die trying!
6. Far Cry 5: The Resistance
Look, tutorials have their place, but locking an unskippable 2-hour intro in a open-world sequel? Criminal! 🚫 Replaying this feels like attending mandatory training for a job you’ve had for years. Yes, we know how to crouch! Yes, we get the cult’s evil! Just let us blow up bliss fields without the hand-holding. If Far Cry 6 let us skip tutorials, why can’t this one?
5. A Plague Tale: Requiem: King Hugo
This one hurts different. No glitches or difficulty spikes—just pure emotional devastation. Without spoilers, this finale requires a choice so heart-wrenching that replaying it feels like self-flagellation. 💔 I played it in 2023 and still get teary thinking about it. Why must we relive trauma? Let us skip straight to credits as an act of mercy.
4. Cyberpunk 2077: All Act 1 Quests
Act 1 is basically a 5-hour tutorial prison. You’re stuck in Watson with limited gigs, building toward an unavoidable tragedy we all see coming. On replays? It’s pure agony. 🙅♂️ We know Jackie’s fate! We know the heist goes sideways! Let us fast-forward to the open world already. Phantom Liberty’s skip option was a godsend—this needs it more.
3. The Witcher 3: Wild Hunt: In Ciri's Footsteps - Skellige
Ah, Skellige—beautiful scenery, awful navigation. This quest chains you to island-hopping, harpy fights, and Geralt’s questionable rock-climbing skills. 🏔️ It’s blatant padding; you can feel the devs screaming "Please explore this area we worked hard on!" But forcing main story here? Nope. If I want fjord views, I’ll take a contract—don’t gatekeep Ciri’s plot behind it.
2. Kingdom Come: Deliverance: A Needle In A Haystack
Monastery infiltration sounds cool… until you’re copying Latin manuscripts at 5 AM. 🔍 This slow-burn quest demands lockpicking/persuasion stats most players lack, turning it into a skill-check brick wall. I appreciate the realism, but halting the revenge plot for monk chores? Hard pass. Let me yeet Henry over the monastery walls and skip the vow of silence.
1. Dragon Age: Origins: Lost In Dreams
The undisputed king of awful quests! This Fade nightmare overstays its welcome by 2 hours, forcing you through boring shape-shifting puzzles and endless corridors. 😴 Even the modding community revolted—there are literal skip mods! Replaying in 2025? I’d rather fight the Archdemon with a butter knife. How did this pass QA?
Reflecting on these quests, it's wild how they still live rent-free in our heads. Some are technical disasters, others emotional gut-punches, but all overstay their welcome. As games evolve, I dream of a future where developers embrace "skip chapter" features—especially for New Game+ runs. Why force players through misery when we just want to relive the magic? Until then... maybe keep those modding tools handy. What’s YOUR most hated unskippable quest? Scream into the void below! 👇