How a Night City Merc Gets Rich Fast in 2026
Cyberpunk 2077 money flows fastest through side gigs, relentless looting, and NCPD assaults that turn Night City's eddies into rent.
Night City did not welcome V with open arms. It greeted the young mercenary with neon glare, rain-slick streets, and a bank account that looked more like a punchline than a budget. By 2026, after years of patches, the 2.0 overhaul, and Phantom Liberty, the city still runs on Eurodollars—eddies—and anyone who wants a decent apartment, a reliable ride, or cyberware that does not spark in the rain needs a steady river of them. V learned quickly that heroics do not pay the rent. Gigs do.

Side Gigs Are the First Rung
Fixers light up V's phone like anxious landlords. Each side gig looks small at first: clear a warehouse, tail a target, recover a stolen shard. The flat payout from the fixer is only part of the story. Every gig is also a piñata of eddies. Downed enemies carry cash, crates hide stacks of Eurodollars, and locked rooms often hold something worth selling. V learned to sweep every corner before calling the fixer back. The extra minute of looting often doubled the reward.

Side gigs also build street cred, and better fixers eventually offer better-paying work. The money compounds. A mercenary who treats every small job like a treasure hunt stops being small-time faster than one who races from objective to objective.
Loot Everything, Sell Everything
V's first instinct was to keep inventory space clean. That instinct was expensive. Night City is stuffed with junk, gear, and forgotten valuables, and almost all of it can become eddies. The rule became simple: if it is not nailed down, scan it; if it is not useful, sell it.

A single pistol might fetch pocket change. A backpack full of pistols, vests, and random consumer junk turns into real money. Vendors are everywhere, and dropping off a haul after every couple of fights keeps the wallet moving. V also learned to check what was worth keeping. A better weapon or a useful crafting component stays. Everything else goes to the nearest vendor.
Assaults in Progress: Short Fights, Fat Wallets
NCPD scanner hustles are scattered across the map like angry little beacons. V would spot a cluster of criminals, drop in, and clean house. These assaults rarely take long, and they leave a generous trail of bodies and crates. Each fallen enemy is another pocket to check. Each crate is another chance at a stack of eddies.

Early in the game, the map is crowded with these events. V never had to search hard. A quick detour on the way to a gig often paid for the trip. The fights also sharpened combat skills, which made later jobs cleaner and faster. Money and experience arrived together.
Hacking Access Points
Access points are the quiet paychecks of Night City. V found them on walls, in back alleys, and inside corporate lobbies. Each one opens a small puzzle with three tiers of rewards. Completing the third tier pays the most. Sometimes a lucky sequence clears all three at once.

Hacking does not require a firefight. It requires patience and a little pattern recognition. V treated every access point like a free scratch card. The eddies added up, and the practice made future quickhack builds smoother.
The Rhythm of a Rich Merc
| Move | What V does | Why it pays |
|---|---|---|
| 🎯 Side gigs | Completes fixer jobs and loots every room | Flat pay plus hidden cash and sellable gear |
| 🎒 Loot and sell | Grabs everything useful and visits vendors | Small sales stack into serious eddies |
| 💥 Assaults in progress | Clears NCPD scanner events | Fast fights with bodies and crates to loot |
| 💻 Access point hacking | Solves all three tiers when possible | Direct eddies with no combat risk |
By the time V had run a dozen gigs, a handful of assaults, and every access point on a few blocks, Night City felt different. The apartment was still small, but the bank account had breathing room. The mercenary was not rich yet, but the pattern was clear: take the jobs, loot the aftermath, sell the excess, and hack every panel that glows. In 2026, that rhythm still works. Night City takes, but it also leaves plenty on the table for a merc who knows where to look.